Resume

Download my resume as a pdf.

Jessica Dinh
3D Environment Art
jessicadinh.contact@yahoo.com

Objective:
            To pursue a career in game development as a 3D environment artist.

Experience:
3D Environment Art Intern – Blizzard Entertainment
·       May 2012 - August 2012
·      Updated models and textures for dungeon props, constructed building variants, and contributed to concept development for the shipped title, World of Warcraft: Mists of Pandaria (PC).

Software:
·       Photoshop
·       3D Studio Max
·       Unreal Development Kit

Skills:
·       3D Modeling
·       Unwrapping and UV Packing
·       Normal Map Creation
·       Texturing
·       Traditional Media

Education:
            Laguna College of Art & Design (2009 – 2013)
·       Bachelor of Fine Arts, Game Art
Red Engine School of Design (2011)

Honors/Awards:
            Blizzard Entertainment Student Art Contest – Grand Prize Winner (2012)
            Polycount Forum Banner and Showcase (2012)