Jessica Dinh
3D Environment Art
jessicadinh.contact@yahoo.com
jessicadinh.blogspot.com
(Portfolio)
Objective:
To pursue a career in game
development as a 3D environment artist.
Experience:
3D Environment Art Intern – Blizzard Entertainment
·
May 2012 - August 2012
· Updated models and textures for dungeon props, constructed building variants, and contributed to concept development for the shipped title, World of Warcraft: Mists of Pandaria (PC).
Software:
·
Photoshop
·
3D Studio Max
·
Unreal Development Kit
Skills:
·
3D Modeling
·
Unwrapping and UV Packing
·
Normal Map Creation
·
Texturing
·
Traditional Media
Education:
Laguna
College of Art & Design (2009 – 2013)
·
Bachelor of Fine Arts, Game Art
Red Engine School of Design (2011)
Honors/Awards:
Blizzard Entertainment
Student Art Contest – Grand Prize Winner (2012)
Polycount Forum Banner and
Showcase (2012)